#include <acknex.h>
#include <default.c>
#include "player.c"
function main()
{
video_aspect = 1.333; // enforce 4:3 mode if you do not want widescreen in effect
video_mode = 7; // start resolution 800 x 600
video_screen = 1; // start in fullscreen mode
video_depth = 32; // otherwise 32 bit mode
wait (1);
level_load("moving.wmb");
player_action();
}