It always sends crash message of whatever function I call. I've tried handle_movement and even player_action() but it keeps crashing.

eg

Code:
#include <acknex.h>
#include <default.c>

#include "player.c"

function main()
{
   video_aspect = 1.333; // enforce 4:3 mode if you do not want widescreen in effect
	video_mode = 7; // start resolution 800 x 600
	video_screen = 1; // start in fullscreen mode 	
	video_depth = 32; // otherwise 32 bit mode
   wait (1);
	
	level_load("moving.wmb");
	player_action();
}




I know I can.