Gamestudio Links
Zorro Links
Newest Posts
Black Book, 4th edition
by jcl. 03/17/26 09:28
Trying to get started...
by Lukudo. 03/16/26 09:08
ZorroGPT
by TipmyPip. 03/08/26 18:50
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
2 registered members (TipmyPip, 1 invisible), 4,610 guests, and 0 spiders.
Key: Admin, Global Mod, Mod
Newest Members
mredit, vestriaa, Lukudo, mldenoiser, the1
19204 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Flat Shader #323306
05/13/10 00:49
05/13/10 00:49
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline OP
Expert
Damocles_  Offline OP
Expert

Joined: Feb 2009
Posts: 2,154
Hi, can anyone point me to a flat shader.
(just like the "flat shaded" mode in MED, if you are not shure what I refer to)

e.g. Where every Polygon has a flat light-distribution

Re: Flat Shader [Re: Damocles_] #323309
05/13/10 00:58
05/13/10 00:58
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
G'day Damocles!

This should do it:
Code:
MATERIAL* mtlFlat =
{
	effect = "
	technique flatShaded {
		pass p {
			ShadeMode = FLAT;
		}
	}
	";
}



Jibb


Formerly known as JulzMighty.
I made KarBOOM!
Re: Flat Shader [Re: JibbSmart] #323310
05/13/10 01:03
05/13/10 01:03
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline OP
Expert
Damocles_  Offline OP
Expert

Joined: Feb 2009
Posts: 2,154
thanks, works great


Moderated by  Blink, Hummel, Superku 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1