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Gravix
#322813
05/09/10 20:16
05/09/10 20:16
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Joined: Jul 2009
Posts: 1,198 Berlin, Germany
Liamissimo
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OP
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Joined: Jul 2009
Posts: 1,198
Berlin, Germany
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Hey Guys, this is just a little project of 2 days because I want to test some of the Physics features LINK: Klick! Just 10 Levels but okay, more are going to follow quickly.
Last edited by TheLiam; 05/09/10 20:21.
"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen." -JCL, 2011
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Second Demo
[Re: Liamissimo]
#325460
05/26/10 18:38
05/26/10 18:38
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Joined: Jul 2009
Posts: 1,198 Berlin, Germany
Liamissimo
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Joined: Jul 2009
Posts: 1,198
Berlin, Germany
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So dudes, here is the second demo! Changelog: -Better Physics -Menu -On Shift - Sound Volume -New Physic elements Link: Klick
"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen." -JCL, 2011
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Re: Second Demo
[Re: Cowabanga]
#325470
05/26/10 20:04
05/26/10 20:04
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Joined: Jul 2009
Posts: 1,198 Berlin, Germany
Liamissimo
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Joined: Jul 2009
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Berlin, Germany
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Rapidshare Upload in the Forum is encountering error "Filesize can not be smaller than 0 Bytes" So, is Rapidshare okay?
"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen." -JCL, 2011
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Re: Second Demo
[Re: Liamissimo]
#325489
05/26/10 21:43
05/26/10 21:43
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Joined: Dec 2008
Posts: 1,218 Germany
Rackscha
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Joined: Dec 2008
Posts: 1,218
Germany
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Nice NIce But you should create some traps or things like it, cause atm a player can win every level by 100% But the gameplay itself, is very cool. Its promising. Greets Rackscha
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
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Re: Second Demo
[Re: Rackscha]
#325496
05/26/10 22:37
05/26/10 22:37
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Joined: Jul 2009
Posts: 1,198 Berlin, Germany
Liamissimo
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Berlin, Germany
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Thanks for the feedback. Yeah, I am thinking of traps but they have to fit in the scenario perfectly. But in the next Update, I will have implented (inserted ) 2-3 cool effects!
"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen." -JCL, 2011
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Re: Second Demo
[Re: Liamissimo]
#325498
05/26/10 22:47
05/26/10 22:47
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Joined: Dec 2008
Posts: 1,218 Germany
Rackscha
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Serious User
Joined: Dec 2008
Posts: 1,218
Germany
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Maybe you can do this: If the player touches the center of a black hole, he disappears(reapears at start). Center is marked as a black sphere/cirlce soemthing round and black^^ This way he has to balance his movement for a good speedup while not beeing "killed" by the black hole Greets Rackscha
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
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