Originally Posted By: Vinous_Beret
hey,What about Gmax??it's a tiny version of 3Dsmax.


As far as I know, GMax does not exist anymore. Besides that it was a modding tool with limited export capabilities.

Sueds is right in terms of baking, you can bake ambient occlusion, normal map, height map, lighting only, shadows only, specularity only or whatever with just a simple click or a simple new node in the material tree.
It cannot be easier.


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