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Real time strategy navigation #326117
05/30/10 14:32
05/30/10 14:32
Joined: May 2010
Posts: 8
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Alex8888 Offline OP
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Alex8888  Offline OP
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Joined: May 2010
Posts: 8
Hi, I know this has been asked before but can anyone tell me how to set up the point and click navigation in lite c for use in an rts game? The end result needs to be that users are able to select entities then right click anywhere in the level, whereby the entites then move to that last right click position. Also if anyone knows how to create a dynamic selection box for use in selecting larger groups this would be very helpful also.

Re: Real time strategy navigation [Re: Alex8888] #326200
05/31/10 03:09
05/31/10 03:09
Joined: May 2010
Posts: 8
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Alex8888 Offline OP
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Alex8888  Offline OP
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Joined: May 2010
Posts: 8
Does anyone have any idea on this one? It would be really appreciated.

Re: Real time strategy navigation [Re: Alex8888] #326201
05/31/10 03:40
05/31/10 03:40
Joined: Aug 2008
Posts: 482
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bart_the_13th Offline
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bart_the_13th  Offline
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Joined: Aug 2008
Posts: 482
You can use IntensePathfinding or search pathfinding algorithm such as Djikstra or AStar(A*) on google...

Re: Real time strategy navigation [Re: bart_the_13th] #326205
05/31/10 07:17
05/31/10 07:17
Joined: May 2010
Posts: 8
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Alex8888 Offline OP
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Alex8888  Offline OP
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@bart_the_13th Thanks for your reply, I'll do some research on what you mentioned and get back to you.

Re: Real time strategy navigation [Re: Alex8888] #327377
06/06/10 08:26
06/06/10 08:26
Joined: May 2010
Posts: 8
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Alex8888 Offline OP
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Alex8888  Offline OP
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Joined: May 2010
Posts: 8
I did some research on what you mentioned and it looks like I will need to install the Intense program. I was hoping that either yourself or anyone else knew of a process to write this in lite c without the need for external programs. To explain again I am looking for a way through lite c coding to be able to click on and select units which you can then control by right clicking anywhere on the map. Just like a typical strategy game such as age of empires. Anyhelp would be great.

Re: Real time strategy navigation [Re: Alex8888] #327447
06/06/10 12:51
06/06/10 12:51
Joined: May 2010
Posts: 8
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Alex8888 Offline OP
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Alex8888  Offline OP
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Joined: May 2010
Posts: 8
Can anyone help with this?

Re: Real time strategy navigation [Re: Alex8888] #327449
06/06/10 13:05
06/06/10 13:05
Joined: Aug 2008
Posts: 482
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bart_the_13th Offline
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Joined: Aug 2008
Posts: 482
use this if you're using grid based level instead of block
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=265434&page=1


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