Well...I'm poor so I use this program called iDraw. Its a 256 color graphic. Can't remember what type.

Ok. Its a sprite with four frames of animation. Its of type bitmap. However, when I opened it up, it appeared to be miscolored.......just not with the weird colors that gamestudio gives it. For instance, the character's hair is purple (for some ungodly reason) in iDraw, but in gamestudio its a nice tannish brown.

I then proceeded to invert the colors, and still nothing changed in gamestudio. Am I supposed to be using a different image format? Or is there some other image editing program that I should be using?



While we're talking, can you answer another question? How do I make my own textures? For instance, I want to make a sky texture that's completely black. But I don't know how to compile a wad. I could have sworn I saw a tutorial or something somewhere, but I don't remember now.


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