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Re: Console Games? [Re: Tempelbauer] #328391
06/12/10 20:09
06/12/10 20:09
Joined: Jan 2003
Posts: 4,615
Cambridge
Joey Offline
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Joey  Offline
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Joined: Jan 2003
Posts: 4,615
Cambridge
Originally Posted By: Tempelbauer
so, what if the lite-c code will be ported to this mode, correct specific headers and includes and compile it with a c++-compiler for another plattform?


then the engine-dll is still a win32 library.

Re: Console Games? [Re: Tempelbauer] #329139
06/17/10 20:30
06/17/10 20:30
Joined: Sep 2003
Posts: 9,859
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FBL Offline
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FBL  Offline
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Joined: Sep 2003
Posts: 9,859
Originally Posted By: Tempelbauer
as i remember right lite-c has 2 modi: pure and legacy. in one of the modes it is (theoretically) possible to compile it with a c++-compiler. so, what if the lite-c code will be ported to this mode, correct specific headers and includes and compile it with a c++-compiler for another plattform?


Then you can as well take a standard C++ compiler.

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