Hi,

just checked that command in the manual. Sounds exactly like what I've been looking for - thanks, Rei!

Oh,one more question: The manual says that it only works if the bones of the two models are *identical*. Lets assume that I have one set of bones in place and animated already. Can I take these bones and "copy" them over to another model/mesh in MED and repeat the "connect vertex to bone" step again? Or to be more precise: what do you need to do in order to ensure that the bones really ARE identical?

Greets & thanks,


Alan