Hi all,
We are in the process of publishing a comprehensive Milkshape 3D low-poly modelling tutorial, which will tell the beginners how to start making your own game models from scratch, not omitting anything and leading you all the way through this process. For demonstrational purposes we will be creating a patrol (or guard) robot. Tutorial describes all the steps for modelling, UV mapping in LithUnwrap, painting robot skin in Paint Shop Pro, then animating the model and exporting it for use in 3D Game Studio engine.
First 3 parts of this tutorial have been already published on our website in "Articles" section. Here is the link:
http://www.gamedale.com/modules/articles/ Depending on user responses and demand, we will be releasing the remaining parts of this tutorial pretty soon. I hope they will be of some help to you guys.
Cheers,