That the problem with programming oriented engines :
lot of people are not skilled in 3D art and design !
He should post a video to see the game in action : perhaps
it will show a good programming behaviour or effects ?
I would suggest you to put down on paper, your type of game,
where it occurs, how will look the levels (futirits but how ?), what ligtening or colors will be dominant etc ...
And draw even if done fast , the level and characters also.
Well perhaps you are just prototyping, so a video would be better perhaps ?
Last edited by ratchet; 06/29/10 22:20.