Let the entity create another entity.
Now you can use the 100 skills of your dummy entity like this:
you = ptr_for_handle(my.skill91);
if(you){you.skill1 = foo;}
i still not understand what you mean
so, how can i access this extra skill in c-script?
for example:
in default skills (skill1-skill100), i can simply check the skill value with
if(my.skill1 > 0){ do_something_here;}
but how about in this extra skills? i hope something like
if(my.skill101 > 0){ do_something_here;}
but its not works
thanks