Ok I got it working, thx everybody

New idea! What if you could write a simple code using the ffp to make every model share its skin with any other models that have the same skin? What I mean is, would it be possible to achieve the d3d_textshare effect also with models and terrain without loosing any skinning information on MDLs?
Or is that feature already on the forecast and I didn't notice... just wondering because everybody, including me, is complaining about models each using their own textures instead of sharing them!
Any ideas?