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Re: Multiplayer Physic (Ball, Box, CAR) [Re: Rackscha] #332128
07/07/10 18:36
07/07/10 18:36
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,377
Caucasus
Thank you Rackscha!!! This is very useful! laugh


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: Multiplayer Physic (Ball, Box, CAR) [Re: 3run] #332194
07/07/10 23:40
07/07/10 23:40
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline OP
Serious User
Rackscha  Offline OP
Serious User

Joined: Dec 2008
Posts: 1,218
Germany
DID A BIG MISTAKE:
uploaded version is a VERY old one.

Here is the real upload(sorry^^)

Download(fixxed)


GReets
Rackscha


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development

Re: Multiplayer Physic (Ball, Box, CAR) [Re: Rackscha] #332196
07/08/10 00:58
07/08/10 00:58
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,377
Caucasus
I tried to get car worked, but couldn't grin Thought I was doing something wrong lol


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: Multiplayer Physic (Ball, Box, CAR) [Re: 3run] #387173
11/15/11 11:37
11/15/11 11:37
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
trying to download, seems download links no longer work though

Re: Multiplayer Physic (Ball, Box, CAR) [Re: darkinferno] #387224
11/15/11 21:31
11/15/11 21:31
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline OP
Serious User
Rackscha  Offline OP
Serious User

Joined: Dec 2008
Posts: 1,218
Germany
Reupload on request:

MPDemo(Megaupload)
Remember: this is from A7, so it used ODE. ANd GSTNet for multiplayer.
Have some ideas, maybe i'll do a version for Physx and Anet

PS: yep the code is messy. If i redo it for A8 i'll rewrite it with (hopefully) cleaner code.

Greetings
Rackscha


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development

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