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Re: Gravix
[Re: Liamissimo]
#334040
07/20/10 21:04
07/20/10 21:04
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Joined: Jul 2009
Posts: 1,198 Berlin, Germany
Liamissimo
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I finished now the Shooting code, enemys are also in the game ![wink wink](/ubb7/images/graemlins/default_dark/wink.gif) Working on a bunch of levels now, 15 to be exactly ![wink wink](/ubb7/images/graemlins/default_dark/wink.gif) Hope my creativity won't leave me. Right at the moment I am having some troubles with shaders who are just not showing up, PLEASE! if someone could help me I would be very thankful, without a solution I wont release a new version ![wink wink](/ubb7/images/graemlins/default_dark/wink.gif) Liam
"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen." -JCL, 2011
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Re: Gravix
[Re: Liamissimo]
#334062
07/20/10 23:29
07/20/10 23:29
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Joined: Jul 2009
Posts: 1,198 Berlin, Germany
Liamissimo
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Everything solved, continue working like normal, sorry for Spam?!
"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen." -JCL, 2011
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Re: Gravix
[Re: Liamissimo]
#334321
07/22/10 14:37
07/22/10 14:37
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Joined: Jul 2009
Posts: 1,198 Berlin, Germany
Liamissimo
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Okay, just a little picture to show you the redesign of nearly 90% of all levels. ![](http://img823.imageshack.us/img823/6460/screeny1g.png) Uploaded with ImageShack.us
"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen." -JCL, 2011
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Re: Gravix
[Re: Liamissimo]
#334580
07/24/10 00:51
07/24/10 00:51
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Joined: Aug 2009
Posts: 1,438 Spain
painkiller
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I've tested your 0.2 version, It's very funny ![wink wink](/ubb7/images/graemlins/default_dark/wink.gif)
Last edited by painkiller; 07/24/10 00:52.
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
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Re: Gravix
[Re: painkiller]
#336723
08/05/10 20:32
08/05/10 20:32
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Joined: Jul 2009
Posts: 1,198 Berlin, Germany
Liamissimo
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I had a developing break (pause?) for about a month because I felt a big pressure on me to get everything working and to make everything fine and that just destroyed my enthusiasm and everything else too. So I took a long break, collecting power, playing some hours of SC2 (Liamissimo - just if you want) and now, this evening I am ready to continue. Strange things are happening in my game, some scenes I am just pushing away from my to do list although I have to do them and the time for all that is now ![wink wink](/ubb7/images/graemlins/default_dark/wink.gif) So, another post not belonging to the game itself, but I think for a game developer it is hard to find someone in real life to talk with those things about, all of my friends still thinking making games is as easy as playing them. And even if we are all top game programmers, there is also that human part in us that want to write sth. like this here, also to give newbies a chance to see what phases there are in a game developement. I kicked out bump maps. Yes, really. I had too much errors with them and they just killed my fps, so, I am sorry but graphic has to wait a little bit longer. Liam - Work in progress, I am not dead. Not yet ![wink wink](/ubb7/images/graemlins/default_dark/wink.gif)
"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen." -JCL, 2011
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