function approach_target_angle(angle) { while (abs(my.pan - angle) > 0.1) { my.pan = angle; smooth(my.pan,0.95); wait(1); } }
Gamestudio download | Zorro platform | shop | Data Protection Policy
oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de