function d_ates_et() { proc_kill(4); while(my.d_saglik > 0) { if ((total_frames % 80) == 1) // fire a bullet each second { vec_for_vertex(temp_d, my, 240); ent_create(mermi_mdl, temp_d, mermi_hareket2); snd_play(mermi_wav2, 100, 0); } wait(1); } }
Gamestudio download | Zorro platform | shop | Data Protection Policy
oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de