I am really sad, i don't understand your solution with coordinates x0, y0, z0...
OK, i accept your advice, if you give me the solution how to put 6 vertex (1 to each side) to an entity after it is loaded into.
Moreover i don't know that vec_for_vertex and i don't know how should use it and its result.
Last edited by Aku_Aku; 07/11/10 14:08.