Originally Posted By: Rich
I am noticing some odd behavior with ent_animate. Seems that after a time (roughly 30 second) it stops animating the specified scene and starts cycling through all of the entities frames... did a test in an empty level and it still occurred.


I have had this exact same issue in the A7 trial version before as well!


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/