I've noticed two odd things while testing the A8 beta, I thought I would post them here. Tested both in A7, and this didn't occur.

-With ent_animate, it seems that after about roughly 30 seconds, it stops animating the specified scene and starts cycling through all of the entities frames. I tested this in an empty level and the same occurred.

-It seems that any Map Entity (added to a level) that was compiled with the "create meshes" box unchecked, produces an Error E1513 "Crash in main:SYS". I also tested this with an empty level and bare minimum test script with the same result. If the same map is run from WED, Windows reports the program has stopped responding.

Map entities that are compiled without the create mesh box are used to create passable water entities / volumes, detected as passble_ent by c_ functions. If Create Meshes is checked, they are not detected by c_trace or c_move at all, and are not usable as water entities. (same in A7).


***EDIT : I have created two sample projects that demonstrate this issue, for easy testing, thanks. zip file

Last edited by Rich; 07/12/10 12:34.

A8 com / A7 free