Thanks, but no. I am using a ball that simply flies around in my level. I already deleted everything but it isn't working. This is my ball script
Code:
action ball_act()
{
	ss = 0;
	ball = me;
	set(my,SHADOW);
	my.material = mat_metal;
	pXent_settype(me,PH_RIGID,PH_SPHERE); 
	pXent_setfriction(me,50);
	pXent_setmass(me,1);
	pXent_setdamping(me,60,60);
	life_pan.flags |= (SHOW);
	reseter();
	spielstart();
	while(1)
	{
		while(control == 1)
		{
			
			energy_pan.angle = energy - 100;
			life_pan.angle = (life - 100)*-1;
			if(energy < 100){energy += 0.5*time_step;
			}
			if(life < 100){life += 0.125*time_step;
			}
			if(ss == 1)
			{
				ss = 0;
				level_load("start_eng.wmb");
				wait(1);
				life = 100;
				spielstart();
				weiterspielen();
				life_pan.flags &= (~SHOW);
				energy_pan.flags &= (~SHOW);
				while(1)
				{
					if(start2_los == 1)
					{
						start2_los = 0;
						level_load("start2.wmb");
					}
					wait(1);
				}
			}
			if(life <= 0)
			{
				media_play("death_ball.wmv",NULL,100);
				ss = 1;
			}
			Xbox_Joystick_X = joy_force.x ; 
			Xbox_Joystick_Y = joy_force.y ; 
			
			Xbox_Joystick_Raw_X = joy_raw.x ; 
			Xbox_Joystick_Raw_Y = joy_raw.y ; 
			
			Xbox_Joystick_Rot_X = joy_rot.y ; // X = Y ?? It Works. Go Figure.
			Xbox_Joystick_Rot_Y = joy_rot.x ; 

			Xbox_Button_A = joy_1 ; 
			Xbox_Button_B = joy_2 ; 
			Xbox_Button_X = joy_3 ; 
			Xbox_Button_Y = joy_4 ; 
			Xbox_Button_Front_L = joy_5 ; 
			Xbox_Button_Front_R = joy_6 ; 
			Xbox_Button_Back = joy_7 ; 
			Xbox_Button_Start = joy_8 ; 
			Xbox_Joy_Push_L = joy_9 ; 
			Xbox_Joy_Push_R = joy_10 ; 
			if(key_a || Xbox_Joystick_Raw_X <= -150)
			{
				pXent_addvelcentral(ball,vector(0,7500,0));	
			}
			if(key_d || Xbox_Joystick_Raw_X >= 150)
			{
				pXent_addvelcentral(ball,vector(0,-7500,0));	
			}
			if(key_w || Xbox_Joystick_Raw_Y <= -150)
			{
				pXent_addvelcentral(ball,vector(0,0,7500));	
			}
			if(key_s || Xbox_Joystick_Raw_Y >= 150)
			{
				pXent_addvelcentral(ball,vector(0,0,-7500));	
			}
		wait(1);
	}
}



just ignore those other commands, not necessary

Last edited by TheLiam; 07/12/10 17:47.

"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen."
-JCL, 2011