Hi,
I am having trouble getting this to work properly, so I assume I am doing it wrong. I have two objects, one one which I need to rotates around the axis of another. I thought the function vec_rotateaxis did this, but it doesn't seem to be working as I expected. It seems to rotate it around the level's axis, but I am sure I am doing it incorrectly. Any suggestions would be appreciated, thanks!
Object B needs to rotate around Object A's (roll) Axis.