Okay, so I've identified the source of my other memory increase problem. (I guess technically it isn't a "memory leak" because that is where unfreed memory is still around after termination... this is ever increasing and unfreed memory during processing.) I was defining the following globals...
Code:
STRING* value ="";

TEXT* tHelp = { 
   pos_x = 10; pos_y = 10;
   font = "Arial#24bi";
   flags = SHADOW;
   string(""); 
}



And then later in the main function I had...
Code:
// ...

   set(tHelp,SHOW);
   STRING* message = ((tHelp->pstring)[0]);
   
   while (1) 
   {
      camera.tilt+=1*key_z;
      camera.tilt-=1*key_x; 

      //...

      //Write info to screen...      
      str_cpy(message,"Tilt = ");
      str_for_num(value,camera.tilt);
      str_cat(message,value);

      //(A bunch of other stuff was being output to the screen like this too
      // with additional str_for_num and str_cat calls '\n' was used as a line
      // breaker when the line got too long.)

      wait(1);
   }



When I took out the str_cpy, str_for_num and str_cat commands the memory problem stopped. So, I'm aware that panels can be used to display text, but I figured this would be fine for a simple little test script. However, for some reason it caused a steady increase in memory resources. I'm still not sure why exactly. Anyway, looks like I at least know my cause. Thanks.


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