Gamestudio Links
Zorro Links
Newest Posts
Z9 getting Error 058
by jcl. 04/24/26 17:48
ZorroGPT
by TipmyPip. 04/23/26 14:23
Stooq now requires an API key
by jcl. 04/13/26 09:42
Strange "Alien" Skull created with >Knubber<
by NeoDumont. 04/10/26 18:58
400 free seamless texture pack downl. here !
by NeoDumont. 04/08/26 19:55
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
0 registered members (), 3,176 guests, and 11 spiders.
Key: Admin, Global Mod, Mod
Newest Members
valino, juergenwue, VladMak, Geir, ondrej
19209 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: Working on a simple patrol "AI" [Re: ghdfans2010] #333931
07/20/10 06:48
07/20/10 06:48
Joined: Mar 2009
Posts: 186
V
Valdsator Offline OP
Member
Valdsator  Offline OP
Member
V

Joined: Mar 2009
Posts: 186
Bump.

Originally Posted By: Valdsator
Question:
Is it possible to somehow have the c_move ignore a different flag? FLAG3 for instance? If so, how?

Thanks in advance.


Last edited by Valdsator; 07/20/10 06:49.
Re: Working on a simple patrol "AI" [Re: ghdfans2010] #344738
10/20/10 08:34
10/20/10 08:34
Joined: Jul 2010
Posts: 2
VA
G
ghdfans2010 Offline
Guest
ghdfans2010  Offline
Guest
G

Joined: Jul 2010
Posts: 2
VA
Hello, I am back!

Page 2 of 2 1 2

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1