Oh yes there is a define
Code:
#define connected skill


in the manual stands "skill70" can also be written so "skill[70]", so that won't be the problem. I use this in other functions too and they work fine.


Could it be that the line at the end of this post is the problem?
ent_tmp is a pointer to an entity, too.
Is this a misstake?

Code:
next1[0] = ent_tmp;



Last edited by Toryno; 07/15/10 19:47.

Thanks for reading, thinking, answering wink