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Re: AckMySQL
[Re: MasterQ32]
#333598
07/17/10 15:24
07/17/10 15:24
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Joined: Nov 2002
Posts: 913 Berlin, Germany
SchokoKeks
User
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User
Joined: Nov 2002
Posts: 913
Berlin, Germany
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I'm currently using the original A6mysql by Destop, it works perfectly with A7, but doesn't support dynamic string resizing for the results it gets from the database. Could you add threads to the plugin, so that the whole game doesn't have to pause when you do a large request? that is a must for a professional game server, and something that I'm really missing with A6mysql.
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Re: AckMySQL
[Re: SchokoKeks]
#333599
07/17/10 15:28
07/17/10 15:28
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Joined: May 2009
Posts: 445 Peine, Germany
Razoron
OP
Senior Member
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OP
Senior Member
Joined: May 2009
Posts: 445
Peine, Germany
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I tryed it, i didn't work for me. However, that is not that easy, but possible.
Last edited by Razoron; 07/17/10 15:28.
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Re: AckMySQL
[Re: Razoron]
#333609
07/17/10 17:02
07/17/10 17:02
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Joined: Nov 2009
Posts: 37
XuserTM
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Newbie
Joined: Nov 2009
Posts: 37
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