I can't work out why my project runs perfectly within SED, but when I publish it I have the following:
Invalid name: sub_prototype_test_2.wdl
then it proceeds to publish the project.
When it executed I get the following errors:
t_day_sky+6.TGA: Can't open file
WAVEMODEL_NEAR.MDL: Can't open file
WAVEMODEL_MID.MDL: Can't open file
WAVEMODEL_MID.MDL: Can't open file
then the game starts with no textures, models or sprites in play. The sounds do work.
All those models and sprites have been copied into the published projects .cd file by the publisher.
Help please?