Originally Posted By: bart_the_13th
do you still use : <t_day_sky+6.TGA> ?
if yes then try using "t_day_sky+6.TGA"


Thanks for your help. Here is my code. Works fine when run from SED:
Code:
level_load ("");
my_sky = ent_createlayer("sprites/t_day_sky+6.tga", SKY | CUBE | VISIBLE, 0);



Code:
my_updated_wave = ent_create("waves/wavemodel_near.mdl", vector(0, 0, 10000), wave_action);



Code:
ent_create("waves/wavemodel_mid.mdl", vector(x_temp*224*3, y_temp*224*3, 0), wave_action);



Originally Posted By: Tobias
Also check if the models are in the work folder or in the path.


The models are in the specified path and they are also all in the root of the published folder.

I tried // out the specified models but it just couldn't find other models.


Last edited by Sub_Game; 07/21/10 13:15.