Team name:

Lucid Gamer Studios



Project name:

Survive: Online



Short Description



Survive is a PCgame that is a pick up and play FPS that merges total player freedom with acompelling storyline. Players will be able to choose how they proceed throughmissions without constraints, subsequently affecting the storyline which addsto the replay value. The only constraint is time itself. The game features areal-time clock system that gives you 24 hours to survive before extraction anduncover the truth. The time of day affects the player’s strategy as well as theAI who gets harder at night. The game also features a unique save system thatonly allows players to save in safe spots. All of the levels are to be designedin wide open sandbox style fashion, this gives players the option to explore oradvance without feeling forced into events. There is one primary weapon in thegame that is upgradable to the extent that it can become an all-in-one weapon.The other weapons in the game are secondary to the players’ main weapon; theseinclude rocket launchers, grenades, pistols etc. The player also has theability to add other attachments to their weapon from the weapons of fallen enemies.



Target aim:

Retail

Digital Download



Compensation:

I am attempting to complete a prototype for submission to the Indie Fund forfunding. There are a couple of other options that I am looking forward to. Allpositions are for experience only; I cannot pay for anyone at the moment. Ifthe opportunity to get published comes up all team members will be givenrevenue share based upon actual work done and completing the project.



Technology:

Target console: PC

Engine: UDK

Language: Unreal Script





Talent needed:

Programmers

Concept Artist

Texture Artist

3D Artist



Team structure:



Lead Game Designer

JamesWilliams



Creative Director/Writer

Gary Norman



Audio Composer

Mario RuizCalle



3d Artist

Kevin Blank

Nathan W.Foster

JamesWilliams



Writer

Gary Norman

Concept Artist

Jack Vang

Mike Burson



Level Design/Scripting

John Heeter

James Walsh





Website:

http://lucidgamerstudios.webs.com/



Previous Work by Team:

The LGS team consists of students and seasoned indie developers who have allworked on various projects.



Additional Info:

Please email me with all of you basic info and qualifications to lucidgamerstudios@live.com ; alsoplease post any request to join the team in the forums help wanted section forimmediate replies.

Feedback:

Any feed back is welcome; also check the site for updates.



Contacts:

James "Hollywoodjae" Williams

Lead Designer

Lucid Gamer Studios

Website: www.lucidgamerstudios.webs.com

Email: lucidgamerstudios@live.com