Hi,

with the "3DGS standart network" you can not have separate code files for server and client. That is because it uses so-called handles of variables as identification. In a different script (even when only one line is different), variables and pointer with the same name get a different handle, and sending them fails.

With Anet this is possible, but only when you set "anet_use_handles(0);" before connection. It sends the full variable names then. This might also be possible with the completely free GSTNET plugin, but I'm not sure about this.