Its been about 7 years that i use lightwave but never got deep into its character animation process so what i do is:make the model,export to 3dsmax6 and animate it there using character studio.This is the fastest and the best solution as i can use motion captured files.Yes i did some models for ghostbusters like slimer,the main player,gb car and some furniture.
You should not call that a demo because it was only a static camera showing some bad moving monsters.nothing impressing.The game has been in hard development since that so everything has changed and improved.That demo has been removed and i do not intend to upload it again.Please wait for a full demo wich will come soon.