OK I can see it now. So that's what all those noises were.

The battle system looks pretty neat, I like the added addition of the pentagram below the "hounds from hell" or whatever they are.

However there seems to be some clipping problems or something; the cane shows up behind the player at times, as if it is being rendered after the player. Looks kinda weird and kinda distracts from the overall feel of the game.
Sorry if that issue was already addressed. I'm sure it will be fixed as soon as you get an animated weapon model rather than a for_vertex one.
Is the player going to be hitting things with a wooden cane the whole game? Or will there even be upgrades, like steel cane?
