Thanks for the response Logan,

The weapons will look fine when the animated models come out. The for_vertex stuff was just to keep me moving along for now. The pentagon-star targetted box does clip, I just have set off of the target entity's z position. I will trace down using use_box to make sure it doesn't clip next update. The camera obviously has a flutter when it gets directly behind the player too which is really noticeable on this video at 15 FPS, I will also address that next update, just a line or 2 of code should fix that. After watching the video myself a few times I will probably go ahead and slow the game play down a bit, it seems a bit fast to me, although not near as bad in the real game as that video makes it seem.

Thanks for your input,
Loco


Professional A8.30
Spoils of War - East Coast Games