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Re: The kID
[Re: Josh_Arldt]
#33527
11/28/04 12:18
11/28/04 12:18
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
Expert
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Expert
Joined: Oct 2002
Posts: 2,256
Oz
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There should be an updated main character out soon from what Fuxor has told me. Some of the animations of the current character are very long and ent_blend isn't always looking quite right, especially going from stand to walk or run. I added some temporary code to smooth it out some, but Fuxor is going to add some stand-to-walk, and stand-to-run animation to help smooth this out more. I think he is updating some other stuff on the main character too. I am anxiously awaiting the updated main character.
All of the suggestions above have been fixed or implemented now. Camera flutter gone, proc_late for weapon added, and target box clipping gone. Thanks for the input.
Loco
Professional A8.30 Spoils of War - East Coast Games
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Re: The kID
[Re: fuxerz]
#33529
11/29/04 11:39
11/29/04 11:39
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Joined: Sep 2002
Posts: 1,381 New Brunswick, Canada
Ayrus
Serious User
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Serious User
Joined: Sep 2002
Posts: 1,381
New Brunswick, Canada
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Lol.. out came the video.. :P (I wasn't even really expecting one to appear lol), and I must say, I am impressed.... the system looks really good aside from the aforementioned stuff which you are already dealing with anyways, so no need to rehash that, which eliminates my critiques lol... hopefully the demo is well on its way so we can all get a taste of the terror lol.... (Sorry about the cheesiness, I just couldn't resist)... Once again, good work, looking forward to the demo.
Regards, Ayrus
suprised my account is still active....
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Re: The kID
[Re: ISG]
#33533
12/03/04 08:57
12/03/04 08:57
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Joined: Nov 2004
Posts: 832 United States, Utah
Braxton
Developer
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Developer
Joined: Nov 2004
Posts: 832
United States, Utah
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Just looked at the screenshots they look great.
"The GREAT LAW: Life is and always will be justly ordered, and that all past experiences, good and bad, were the equitable out working of our evolving, yet unevolved selves"
- As A Man Thinketh
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