eheheh loco.i will reply to that.
Ok i'll write a list of advantages.
1)a building modeled has less polys than a building made in wed.
2)a building modeled has uv mapping
3)you can use 1 512x512 texture to fully texture a building not 5 or 6 256x256 textures to texture a wed building.
4)we dont need dynamic shadows in the city level as when its a foggy day,shadows are not visible,we will instead bake them to the texture for a more real look.
5)buildings modeled render faster
6)hope i didnt forget anything
