HI,
JUst a question in general:

Whats the best way to optimize this scene?:



Every grey block has to remain in the scene and is an entity(the floor ofcourse not wink ).

Yesterday i removed the while loops from every entity(before my fps sometimes jittered from 60 to 59 to 60), and changed the explosion so that the boxes still react properly in Multiplayer.

tried to disable DYNAMIC seems not to work/help.
Statistics remain the same and entities are still reacting to events(in manual it says they dont o.O)

We had already aplaytest(internet) and performance worked fine so far, but just in case: can i still tweak my performance?

GReets
Rackscha


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development