No I didn't, I just tried again selecting both the model AND all bones, still the result is the same: no visible animation in MED.
I have 2 possible explanations for this - maybe one of them is the cause:
1) In Blender, Inverse Kinematics are used to animate the model.
2) MED doesn't allow assigning more than one bone to one vertex. However, when importing the model from Blender, many vertices are assigned to two bones.
Is it possible that one of these causes problems?