after about 30 hours of working on my contest entry for the "Unreal Tournament Level Design Contest 2010" the map is finally ... disqualificated because I used some royalty free models and textures. Well, not that bad. Now I`ve got a nice new level for my game. Video: http://www.youtube.com/watch?v=TT6UTNqCrcM
I`ll add more details and texture variety as soon as I adapt it to my game. The problem is that I used free textures, models and decals because the current version of the map was designed as contest entry.
Ah okay, thanks for clearing this (:
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com