Hi,

A request for a flag that sets individual terrains to NOT cast a shadow on level blocks.

Map compiler setting "terrain lighting" effects all terrains in a map.

Alternatively, perhaps the already present "shadow" flag should be set to enable the shadow feature on individual terrains instead of it always casting a shadow.

Why? Invisible, passable, terrains used for 'water', triggers, ect. need not cast shadows wink , though other terrains in the same map may need shadows enabled. Just an idea!

Thanks!

PS; if there is already a way to do this, please enlighten me laugh I looked. thanks!!!


Last edited by Rich; 08/01/10 18:23.

A8 com / A7 free