Heh, didn't know about us not beeing allowed to use royalty free textures.
In that case, my entry is disqualified, too, as i'm using a free texture bundle from turbosquid.
Not that bad though as i'm still fighting with lightmap bugs (3dsmax lightmap -> gs lightmap...turned out it's not THAT easy if you use photometric lights wink ) and can now finally go to bed and get some sleep after hours of working on the lightmaps.

Oh well, at least i have a nice little level now wink


Shade-C EVO Lite-C Shader Framework