I am sure tommorrow Fuxer will take your suggestions plus his own ideas and put up some new screenies of the noise shader at work. I am guessing it will look much different than it does now. Yeah Bupaje, there is a noise blend variable in Ello's shader that could be adjusted also if changing the density doesn't make it look less flat.
The breaking glass idea does sound fun also btw and would take me about 5 minutes to add to code. Of course, Fuxer would have to do some work on the models/sprites and the animations for the different glass types breaking.
DaZ, our musician, has 2 songs done already and is working on some ambient music atm. We will probably be needing feedback on that here soon too.
Thanks for the input, keep it coming, it is very useful to us,
Loco