I fixed it grin

The bottom of the tree, the trunk, is a 24-bit bitmap file (no alpha channel) and the top foliage is a 32-bit image with an alpha channel... Maybe it had something to do with the shader that I was using, either way I changed the trunk texture to a 32-bit image with a solid white alpha channel and it works fine. Thanks.

P.S. I pmed an administrator about the "warez kiddie" title, I don't know how they determine that one is a warez user, there is old information on my profile, and no matter what I do I can't seem to change most of it (such as update the stinking email address). I have currently have Gamestudio Commercial 7.85 / WED v6.944; also, I was actually wondering about the possible legal consequences of a company accusing legit customers of software piracy "willy-nilly", it seems to be a case of slander and liable.


Making dreams come true... And being erroneously accused of software piracy by Conitec in the process.