Hi!

Sorry ....if this topic has been solved.

Build a HOLLOW cube and not a solid one.
Expand the hollow cube. (You should see double lines for all walls.)
Place entity inside the cube....check all sides in WED to
make sure the entity is inside the hollow cube.
Place a position (camera) inside (again check all sides or views)

Build and run.

ps. Don't ask how I know. wink


Hope this helps!
Ottawa laugh

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