Hello to all,
Secret Of The Sword project was my first, more serious 3D game development (learning)project and my first, more serious encounter with 3D Game Studio
![smile smile](/ubb7/images/graemlins/default_dark/smile.gif)
Development of the game started in 2007 as a fan-creation inspired by
He-Man and the Masters Of The Universe cartoon from the '80 & it combined full 3D environment together with 2D animated characters. At every segment I tried to re-create & imitate in my own way some of the most known 2D design solutions from cartoon and transfer them into 3D geometry.
Later, when my good friend
Ivan Gligorijevic (music & audio effects) joined in on the project, the decision was made to abandon the fan-creation domain & to develop fully original 3D game, so
Secret Of The Sword turned into
Blade Of Power.
Castle Rooms is the first & the oldest level from the
Secret Of The Sword set of levels that I made. The entire level, since it's originally created with A6 that had no export to MDL/FBX, is block-wmb-based.
The level is adventure-oriented(no combat) & completely playable(can be finished). There is also a small end-game statistic that shows you how long it took you to finish the level & with how much health
///////////////////////////////////////////////////////// You can download the level here:
http://grayskull.weebly.com/secret-of-the-sword-castle-rooms.html
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////You can watch the level walkthrough here:
http://www.youtube.com/watch?v=Om45r23g3dY
/////////////////////////////////////////////////////////Enjoy the oldies
Pavle Nikolic >Ganderoleg<