This would be the correct syntax.
Code:
ENTITY* enemy[80];



Anyway, not removing the entities is inadvisable in most cases.
Either they are just not visible or they can be removed. Just hiding them would be only in very special cases more efficent as its renders the Objectoriented-Programming model useless.

Use ent_preload() to store the models in memory. Any other approach would most likely cause more cpu-time and way more hustle.

Last edited by FlorianP; 08/06/10 16:02.

I <3 LINQ