What is it you are "trying" to do?
This broken code makes no sense to me.

Why is the "enemy_distance += time_step;" in the "else" section?
Because of this, and the "var enemy_distance = 2;",
enemy_distance never get incremented, because the "else" never gets triggered.


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial