Originally Posted By: Helghast
dont put it in a while, that makes no sense. Put it only once in your main.

Then on the elevator and player action, put this pXent_setccdskeleton(my, nullvector, 1);

good luck.
regards,


I wish that this works, but it doesn't... I have been trying all the day but nothing works...
Now my character moves up with the elevator when the player moves on the elevator, but if I don't move the player then it falls through !!!!