Here's a demo of the movement code, comes also with .c files, and exe and a included level to test it:
http://www.filefront.com/17189415/Movement_Demo.zipI mean the code itself and a demo. Just the movement code, of course. Not your whole prototype game.
ready

The Video looks very promissing good prototype this far.
I espeacily was suprised by the Enemy looks like a sold start
for the KI.
Also a little bit of critic because I dont really think that this future Weapon fits to the others. Either you develop some kind of future weapon that fits the other guns or you could just use future weapons

but thats up to you...
Keep it going

regards
Aztec
The idea of the game is that is in the present time, but the company doesn't have designed more than one weapon, so the other are normal weapons. That's because there are two real weapons and one sci-fi weapon.
me too, i think your player movement code looks pretty solid, smooth and feels just right. The motion-blur when u look around is also very nice, the motion-blur when you shoot will probably most peoble find irritating, for me its a nice feature which will higher the tense.
Stay motivated!
Thanks, I think motion blur gives a point more of reality, so when you shoot because of the vibrations you can't see right the target.