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Release Entity Memory #337383
08/10/10 17:41
08/10/10 17:41
Joined: Aug 2010
Posts: 1
Mexico
J
jlalcazarg Offline OP
Guest
jlalcazarg  Offline OP
Guest
J

Joined: Aug 2010
Posts: 1
Mexico
Hi,

I am working in a project where i need to load more than 40 different models (not at the same time) and for changing between models i am using the ent_morph function.

The thing is that the ent memory keeps adding and does not reset when changing models, taking down the available video memory.

I tried the ent_remove but still does the same.

Any advice for this?

Re: Release Entity Memory [Re: jlalcazarg] #337406
08/10/10 18:53
08/10/10 18:53
Joined: Nov 2007
Posts: 1,143
United Kingdom
DJBMASTER Offline
Serious User
DJBMASTER  Offline
Serious User

Joined: Nov 2007
Posts: 1,143
United Kingdom
'ent_purge'?

Re: Release Entity Memory [Re: DJBMASTER] #337458
08/10/10 23:03
08/10/10 23:03
Joined: Jan 2010
Posts: 23
D
Darkmax Offline
Newbie
Darkmax  Offline
Newbie
D

Joined: Jan 2010
Posts: 23
i having the same problem, press f11 to check if the ent_purge free the memory of the entity loaded but doesn't do anything.

Update: Sorry my bad yeah the ent_purge does the trick first call the ent_purge and then the ent_remove or the ent_morph (depending on your program).

Last edited by Darkmax; 08/10/10 23:19.

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