vec_set(kreis_pos,vector(mouse_pos.x,mouse_pos.y,10000)); vec_for_screen(kreis_pos,camera); my.skill1=c_trace(camera.x,kreis_pos.x,IGNORE_SPRITES + IGNORE_MODELS); vec_set(kreis_pos,vector(mouse_pos.x,mouse_pos.y,my.skill1)); vec_for_screen(kreis_pos,camera); vec_set(my.x,kreis_pos);
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