Hello,

I'm using 3DGS A8 commercial.

if I import an FBX model using the option ADD TEXTURES TO WAD, the model get wrong texture clipping (like a wrong layers or clipping management). In fact 3DGS cuts or shows the model in a wrong way.
If I import THE SAME MODEL using ADD TEXTURES TO FOLDER then the model is shown correctly.
This bug became me mad! I spent a whole night to understand where the problem was! :-)

WRONG IMPORT:

WRONG:


CORRECT:


WRONG:


CORRECT:


NOTE: I used the following process (workflow):

1) create model using AC3D 6.5
2) save in native "*.ac* format.
3) load the model in UU3D (Ultimate Unwrap 3D)
4) export the model in FBX using default export configuration.
5) Import in WED using new FBX importer in A8 commercial edition.


Thank you.

Last edited by Alessandro; 08/21/10 11:06.